Wednesday 14 October 2015

Session 66 - An Auspicious Session Number To Turn Evil On

Alriiiight here's your session report!
The general spiral into infamy continues with John Doe making a deal with a baddie in order to get his body re-rearranged.

Next session we're back at the Mad Hatter, the venue was fine but no plug! I was amused to see the interest the bar staff had in our game. 
I'm also officially closing our doors to newbies for the next while, there are a few other open tables opening up and we're definitely at capacity!

I'll be taking a leaf out of the hydra-dog's book if we have 6+ players in future, and split the group into a couple of sub-groups. A caller in each group will tell me what's going down, so hopefully that should make it more manageable for me and keep people from feeling left out until I get round to them!

Awwright, see yas next time!



Session 66 - An Auspicious Session Number To Turn Evil On
Campaign Date:
Tuesday, 24 October, 1549
Moon Phase: First Quarter
Zodiac: Virgo

Enemies Defeated:
- Some sort of dog-hydra, defeated chiefly via fire (750 exp)
- A single man-bat, killed by ricocheting crossbow bolt (25 exp)
- 14 skeletons, mostly run over with a chariot (140 exp)
Total: 915 exp

Treasure and Equipment:
- Two small gems (80 exp)
- Two keys
Total: 80 exp

Exploration:
- Travelled 36 miles (120 exp)
- 2 random encounters (40 exp)
- Explored 4 dungeon rooms (80 exp)
Total: 240 exp

Events:
- Party ascends staircase filled with rapidly setting acid sludge, find themselves face to face with two-headed creature made of a large lizard body and dog heads. (50 exp)
- Battle is joined and John Doe, stuffed into a hole by man-bats, sees everything start to kick off below. (50 exp)
- Chopping off both heads results in spray of acid sludge from neck holes, melting several more barbarians as two more heads predictably emerge from each neck hole. (50 exp)
- John Doe attaches to ceiling and swings overhead with flame sword, attacking hydra body. Disturbed bats attack him at end of each arc of swing (50 exp)
- Zea lobs his lantern at the creature, burning one of the heads off (50 exp)
- John Doe swings down and lops off two heads at once with his flaming sword, they don't grow back. He drags the beast by its tail towards the ceiling and Stabbington shanks it in the side. (50 exp)
- Acidic bile sprays from the wound and pours over the floor, man-bats swarm to feast, party fucks off down the stairs for a break. (50 exp)
- Returning, Lulu shoots her flamethrower around the room to clear out the man-bats. Doors on other side of cavern investigated. (50 exp)
- Double doors lead into room with men at work scooping gore from side channels into wheelbarrows and taking them into next room. Party stops to chat. (50 exp)
- Group informed that Priscilla Theratrix, Vivimancer, runs this joint. Party decides to talk to her. (50 exp)
- Next room contains dead-eyed people walking up walls carrying globes of gore and applying them to the head of a giant hanging from ceiling. Bandage-faced people look on from balconies. (50 exp)
- Party continues, John Doe is allowed into Primilla's chambers due to weird morphology. She has a hot body and huge, whiskered, ovoid head. She's pleasant enough though. (50 exp)
- John agrees to get a particular necklace for her, one of those looted from the Foxlowe Estate. In exchange, will fix up John's body. Priscilla gives JOhn her head, tells him to use it to pretend she's been killed (50 exp)
- Group leave, artfully telling nobody about the dead dog-hydra, and rest the night. (50 exp)
- On the way back to Fate, the party smash through a bunch of skeletons no problem. Chariot charge very helpful in this regard. (50 exp)
- Nearing Galth, bugles sound and the gates open and a bunch of cavalry ride out with banners flying. What will happen next?! (?!?!?!?) (50 exp)
Total: 750 exp

Misc:
- Antagonist Appeaser bonus (50 exp)
- Balls to the Wall bonus (50 exp)
- Dramatic Battle bonus (50 exp)
- Headtaker bonus (50 exp)
- Infamy Increase bonus (50 exp)
- Kill It With Fire bonus (50 exp)
Total: 300 exp

Active Businesses:
- Peggy Pigrider - Pie Mama's. Safe. Value: 1213sp
- John Doe the Unlucky - Anvil, Mining and Craft Company. Risky. Value: 1579sp
- Lulu Spiderbite - Clunge Honey. Safe. Value: 1190sp
- Joe Joe - Josephine's Petting Zoo. Risky. Value: 1500sp
- Stabbington Shanks - Tomb Busters. Risky. Value: 600sp

Quests and Rumours:
- Living outside the lawwww means nobody to chat to.

Death Toll and Injuries:
- So many barbarians

Exp Totals:
Kyle / John Doe the Unlucky, Level 5 Dwarf: 27853 (Level up at 35200)
Dominic / Sir Stabbington Shanks, Level 5 Fighter: 22922 (Level up at 32000)
Oli / Lulu Spiderbite, Daughter of Lord Gorga, Level 4 Barbarian: 14036 (Level up at 16000)
Charles / Zea, Level 3 Cleric: 6503 (Level up at 7000)

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Absent or Retired:
Mariana / Joe Joe, Level 3 Halfling: 5047 (Level up at 8000)
-- Bat-Thing, Level 1 Frankenbat
Dana / Bingo Augustus, Level 2 Muscle Wizard: 2342 (Level up at 4500)
Fraser / Jumarak2, Level 1 Muscle Wizard: 1081 (Level up at 2250)
Sarah / Mana, Level 1 Specialist (Thief): 881 (Level up at 1500)
Gary / Skirr Abderian, Level 1 Specialist (Thief): 416 (Level up at 1500)
Mariana / Aurora, Level 3 Cleric: 4018 (Level up at 7000)
James / Quarion, Level 2 Elf (Gremling): 4965 (Level up at 6000)
Wai / Mogwi Stitch-Up, Level 2 Specialist: 2715 (Level up at 3000)
Sam / Lucados Orbrus, Level 2 Fighter: 3000 (Level up at 4000)
David / Theras, Level 3 Specialist (Assassin): 4965 (Level up at 6000)
Clay / Carthas, Level 1 Fighter: 371 (Level up at 2000)
John / West, Level 1 Cleric: 521 (Level up at 1750)
Hayley / Bob, Level 2 Dwarf: 2999 (Level up at 4400)
Niall / Roht, Level 1 Muscle Wizard: 722 (Level up at 2250)
??? / Unnamed Cleric of the Garden God, Level 1 Cleric: 0 (Level up at 1750)
Florent / Sir Arthur, Level 1 Fighter: 186 (Level up at 2000)
Jamie / Alden, Level 1 Magic-User: 186 (Level up at 2250)
Ben / Thant, Level 1 Cleric: 186 (Level up at 1750)
Mike / Arran Folynn, Level 1 Specialist (Rogue): 186 (Level up at 1500)
Alex / Arhnin, Level 1 Elf (Hollowback Ylfen): 1518 (Level up at 3000)
Daniel / Davrak, Level 1 Magic User: 976 (Level up at 2250)
Nuno / Temperion, Level 1 Magic User: 742 (Level up at 2250)
Leo / Leo, Level 4 Cleric: 11102 (Level up at 14000)
Liisa / Peggy Pigrider, Level 5 Dwarf: 19420 (Level up at 35200)
-- Mr Pig, Level 1 Porcine.
Aron / Alphonse the Gentleman Barbarian, Level 1 Barbarian: 1184 (Level up at 2000)
Nimrod / U, Level 2 Specialist (Monk): 2250 (Level up at 3000)
Renzo / (Renzo's next character), Level 2 ???: 3462 (Level up at ???)
Clay / Svalborg, Level 2 Goblin: 2204 (Level up at 4000)
-- Tzani Spillios, Level 0 Scholar
Thomas / Tobias, Level 2 Cleric: 2204 (Level up at 3500)
Josh / Larry, Level 1 Elf (Galumfy Dotard): 383 (Level up at 3000)
Will / Calen, Level 1 Halfling: 1582 (Level up at 2000)
Davide / Golden Junk, Level 1 Elf (Misergeist): 1971 (Level up at 3000)
Pedro / Dexter, Level 1 Necromancer: 1460 (Level up at 2250)
Mark / Marley, Level 2 Specialist: 2850 (Level up at 3000)
Rita / Arwen, Level 1 Elf (Sloomit Waghorn): 643 (Level up at 3000)
Sophia / Ceres, Level 1 Elf (Hollowback Ylfen): 1487 (Level up at 3000)
Alex / Tick, Level 1 Goblin: 731 (Level up at 2000)
Oliver / Pip, Level 1 Halfling: 731 (Level up at 2000)
Ej / Matilda, Level 2 Specialist: 1839 (Level up at 3000)
Sev / Brad the Stabbinator, Level 1 Fighter: 1871 (Level up at 2000)
Harry / Reg, Level 1 Dwarf: 150 (Level up at 2200)
Mike / Lootle Halfstack, Level 1 Specialist: 715 (Level up at 1500)
Aaron / Maura, Level 1 Halfling: 1637 (Level up at 2000)
Matt / Sheik, Level 1 Barbarian: 767 (Level up at 2000)
Shaun / Nagash, Level 1 Necromancer: 817 (Level up at 2250)
rhhjdghjdshgjbleeeh / Elric, Level 1 Cleric: 817 (Level up at 1750)
Michael / Mist Urmun, Level 4 Magic User: 12881 (Level up at 18000)
Pawel / Devein, Level 1 Dwarf: 1160 (Level up at 2200)
Marco / Sauron, Level 1 Necromancer: 1530 (Level up at 2250)
Tom / NWA Chuck Langley, Level 1 Cleric: 951 (Level up at 1750)
Ros / Rhea, Level 1 Elf (Capriped): 850 (Level up at 3000)
John / Level 1 Magic-User: 1500 (Level up at 2000)
Chris / Crocell, Level 4 Halfling: 12318 (Level up at 16000)
-- Belial, Level 1 Fighter: 1047 (Level up at 2000)
Michael / Mist Urmun, Level 4 Magic User: 9129 (Level up at 18000)
Renzo / Gastani, Level 2 Barbarian: 3000 (Level up at 4000)
Chris2 / Gadling, Level 3 Specialist (Assassin): 4738 (Level up at 6000)
Joanna / Artemis, Level 2 Specialist (Healer): 2250 (Level up at 3000)
George / Magnus, Level 1 Cleric: 1342 (Level up at 1750)
Lisa / Bella, Level 1 Magic User: 1951 (Level up at 2250)
Jacob / Wizard Khalifa, Level 1 Muscle Wizard: 430 (Level up at 2250)
Marius' Totally-Not-Necromancer, Level 3 Necromancer: 5111 (Level up at 9000)
Nadav / Frog, Level 1 Fighter: 732 (Level up at 2000)
Charlie / Losh, Level 1 Elf (Habberjock): 309 (Level up at 3000)
Jack / Uldric, Level 1 Magic User: 409 (Level up at 2250)
Kate / Khaleesi, Level 1 Muscle Wizard: 37 (Level up at 2250)
Emmi / Lyrel, Level 2 Necromancer: 2891 (Level up at 4500)
--- Schmidt, Level 0 Human

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