Wednesday 16 September 2015

Session 62 - I'm gonna swing from the chandelier

So it turns out robbing rich people's houses makes you some pretty decent scratch!
And exp, basically everyone leveled up except for John Doe at the tippy-top.

Bear in mind that you only get exp for goods taken from adventure locations, and this horrible house definitely counts as an adventure location. You can totally try to rob non-adventure-locale houses, but most likely won't get exp for anything you loot unless there's some sort of risk to life, limb and/or soul involved.
Also on that front - there's a limit of one level-up per session, just so's you know, but you can get around that limit with Downtime Activities like Carousing.

This Bloodworth Estate place is legitimately the most gruesome adventure I own, so I'm stoked that it ended on such a cliffhanger. What happened here?!
Also - big thank you to David for running an overflow game! And thanks for heading out to grab your stuff from your house! It's good to have a fallback in case of overwhelming demand.
I don't know whether you want to keep it as an overflow game or make it more permanent over time or something, but I'll leave that decision in your capable hands.

And to the newbies who played in said overflow game - I've added you to this D&D mailing list thing in case we don't need an overflow game next time. I'll have your sheets with me anyway!


Session 62 - I'm gonna swing from the chandelier

Campaign Date:
Sunday, 14 October, 1549
Moon Phase: Waning Crescent
Zodiac: Virgo
God: Dispater

Enemies Defeated:- A large number of vagrants in the Undercity, persuaded to let party pass (100 exp)
Total: 100 exp

Treasure and Equipment:
- A variety of stuff bought inside and out of Fate, including some sort of brutal and poorly trained monster dog.
- One large, high quality painting of a man and his wife (6000 exp)
- 4 portraits of family members in increasing level of quality over the years (4000 exp)
Total: 10000 exp

Exploration:
- Explored 4 heretofore unknown dungeon areas (80 exp)
- 1 secret door found (50 exp)
- 1 group of randoms encountered (20 exp)
- First party to visit that one unnamed village, now called Fledge in my notes (100 exp)
- First party to enter the Bloodworth Manor (100 exp)
- Explored 2 rooms within the Bloodworth Manor (40 exp)
Total: 390 exp

Events:
- Realised John Doe is basically the slowest Dwarf alive. Put him in an empty robot shell and pushed him along (50 exp)
- On the way out, encountered a bunch of vagrants who blocked the way, distracted them with money (50 exp)
- Discovered anticipated way out was no longer there, found convenient secret door nearby (50 exp)
- Next room contained another bunch of vagrants around a burning bin, talked way past them and got directions, Alice left skin suit and pig mask behind because she's fucked up (50 exp)
- Followed directions until found exit, went up to the city (50 exp)
- Spent some time shopping, travelling around to shop more cheaply outside the city, going back into city to buy cooler stuff, visiting the Bank, etc etc (50 exp)
- Alice asks sketchy keycutter/former cat burglar at Lamister's Roost if she knows of any prime robbable houses, hears of the possibly-abandoned Bloodworth Estate and buys copies of the keys (50 exp)
- Bloodworth Estate is approached, shifty individuals scoping out front of estate hurry off as party approaches in cart with keys (50 exp)
- Manor is scoped out, windows downstairs are weirdly smoked over. Otherwise seems safe (50 exp)
- Side door opened, party enter blood-soaked parlour. Sobbing from ceiling reveals a young girl hooked above wreckage of chandelier, limbs broken and stomach opened and burning candles placed on her broken hands and feet. (50 exp)
- Girl is cut down and helped to the ground, Zea's healing succeeds only in stemming the bleeding and briefly relieving the pain. She is still broken (50 exp)
- Paintings are looted and thrown on the cart while the girl is questioned (50 exp)
- Alice stays with the girl while rest of party looks around the house. Audible - footsteps from above, one or more sobbing children, an occasional snip-snipping sound (50 exp)
- Group enter the study, naked man sits at desk writing rubbish and calling for his manservant, some sort of giant insect is attached to his back (50 exp)
- Brief questioning results in the man standing, revealing the insect has pierced its tail through his back and out of his genitals. Man groans as black web bursts out from his groin, Zea and John Doe manage to dive out of the way but Stabbington, distracted, finds his hands webbed to the closed door. We end on this cliffhanger! (50 exp)
Total: 750 exp

Misc:
- Absolutely Disgusting bonus (50 exp)
- Best of Intentions bonus (50 exp)
- Diplomacy bonus (50 exp)
- Long Deliberation bonus (50 exp)
- What the Fuck Guys bonus (50 exp)
- Shopping Spree bonus (100 exp)
- Selfless Charity bonus (John Doe - 100 exp)
- Sick Ryhmez bonus (John Doe: "Spider dick, spider dick, shoots a web from his prick" - 100 exp)
- Failed Saving Throw bonus (Stabbington - 100 exp)
Total: 350 exp + bonuses

Active Businesses:
- Peggy Pigrider - Pie Mama's. Safe. Value: 1213sp
- John Doe the Unlucky - Anvil, Mining and Craft Company. Risky. Value: 1579sp
- Lulu Spiderbite - Clunge Honey. Safe. Value: 1190sp
- Joe Joe - Josephine's Petting Zoo. Risky. Value: 1500sp
- Stabbington Shanks - Tomb Busters. Risky. Value: 600sp

Quests and Rumours:
- The Bloodworth Estate seems to be abandoned.

Death Toll and Injuries:
- None... yet...

Exp Totals:
Kyle / John Doe the Unlucky, Level 4 Dwarf: 12043 (Level up at 17600)
Dominic / Sir Stabbington Shanks, Level 4 Fighter: 10820 (Level up at 16000)
*DING!* +1d8 HP! +1 to hit! +1 to crit/fumble table!
Charles / Zea, Level 2 Cleric: 2625 (Level up at 3500)
*DING!* +1d6 HP! +1 lvl 1 spell/day! +talisman creation!
Sarah / Alice, Level 2 Specialist (Robber): 2250 (Level up at 3000)
*DING!* +1d6 HP! +2 skill points!

Bonus share for running the overflow game:
[David / Theras, Level 3 Specialist (Assassin): 4500 (Level up at 6000)]
*DING!* +1d6 HP! +2 skill points!

[[]]

Absent or Retired:
Clay / Carthas, Level 1 Fighter: 371 (Level up at 2000)
John / West, Level 1 Cleric: 521 (Level up at 1750)
Oli / Lulu Spiderbite, Daughter of Lord Gorga, Level 4 Barbarian: 13048 (Level up at 16000)
Sam / Lucados Orbrus, Level 1 Fighter: 720 (Level up at 2000)
Hayley / Bob, Level 2 Dwarf: 2999 (Level up at 4400)
Niall / Roht, Level 1 Muscle Wizard: 722 (Level up at 2250)
??? / Unnamed Cleric of the Garden God, Level 1 Cleric: 0 (Level up at 1750)
Mariana / Joe Joe, Level 3 Halfling: 4631 (Level up at 8000)
-- Bat (whose name I forgot), Level 0 Chiroptera
Florent / Sir Arthur, Level 1 Fighter: 186 (Level up at 2000)
Jamie / Alden, Level 1 Magic-User: 186 (Level up at 2250)
Ben / Thant, Level 1 Cleric: 186 (Level up at 1750)
Mike / Arran Folynn, Level 1 Specialist (Rogue): 186 (Level up at 1500)
Alex / Arhnin, Level 1 Elf (Hollowback Ylfen): 1518 (Level up at 3000)
Daniel / Davrak, Level 1 Magic User: 976 (Level up at 2250)
Nuno / Temperion, Level 1 Magic User: 742 (Level up at 2250)
Leo / Leo, Level 4 Cleric: 11102 (Level up at 14000)
Liisa / Peggy Pigrider, Level 5 Dwarf: 19420 (Level up at 35200)
-- Mr Pig, Level 1 Porcine.
Aron / Alphonse the Gentleman Barbarian, Level 1 Barbarian: 1184 (Level up at 2000)
Nimrod / U, Level 2 Specialist (Monk): 2250 (Level up at 3000)
Mariana / Aurora, Level 3 Cleric: 3553 (Level up at 7000)
Renzo / (Renzo's next character), Level 2 ???: 3462 (Level up at ???)
Clay / Svalborg, Level 2 Goblin: 2204 (Level up at 4000)
-- Tzani Spillios, Level 0 Scholar
Thomas / Tobias, Level 2 Cleric: 2204 (Level up at 3500)
Josh / Larry, Level 1 Elf (Galumfy Dotard): 383 (Level up at 3000)
Will / Calen, Level 1 Halfling: 1582 (Level up at 2000)
Davide / Golden Junk, Level 1 Elf (Misergeist): 1971 (Level up at 3000)
Pedro / Dexter, Level 1 Necromancer: 1460 (Level up at 2250)
Mark / Marley, Level 2 Specialist: 2850 (Level up at 3000)
Rita / Arwen, Level 1 Elf (Sloomit Waghorn): 643 (Level up at 3000)
Sophia / Ceres, Level 1 Elf (Hollowback Ylfen): 1487 (Level up at 3000)
Alex / Tick, Level 1 Goblin: 731 (Level up at 2000)
Oliver / Pip, Level 1 Halfling: 731 (Level up at 2000)
Ej / Matilda, Level 2 Specialist: 1839 (Level up at 3000)
Sev / Brad the Stabbinator, Level 1 Fighter: 1871 (Level up at 2000)
Harry / Reg, Level 1 Dwarf: 150 (Level up at 2200)
Mike / Lootle Halfstack, Level 1 Specialist: 715 (Level up at 1500)
Aaron / Maura, Level 1 Halfling: 1637 (Level up at 2000)
Matt / Sheik, Level 1 Barbarian: 767 (Level up at 2000)
Shaun / Nagash, Level 1 Necromancer: 817 (Level up at 2250)
rhhjdghjdshgjbleeeh / Elric, Level 1 Cleric: 817 (Level up at 1750)
Michael / Mist Urmun, Level 4 Magic User: 12881 (Level up at 18000)
Pawel / Devein, Level 1 Dwarf: 1160 (Level up at 2200)
Marco / Sauron, Level 1 Necromancer: 1530 (Level up at 2250)
Tom / NWA Chuck Langley, Level 1 Cleric: 951 (Level up at 1750)
Ros / Rhea, Level 1 Elf (Capriped): 850 (Level up at 3000)
John / Level 1 Magic-User: 1500 (Level up at 2000)
Dana / Bingo, Level 1 Muscle Wizard: 1461(Level up at 2250)
Chris / Crocell, Level 4 Halfling: 12318 (Level up at 16000)
-- Belial, Level 1 Fighter: 1047 (Level up at 2000)
Michael / Mist Urmun, Level 4 Magic User: 9129 (Level up at 18000)
Renzo / Gastani, Level 2 Barbarian: 3000 (Level up at 4000)
Chris2 / Gadling, Level 3 Specialist (Assassin): 4738 (Level up at 6000)
Joanna / Artemis, Level 2 Specialist (Healer): 2250 (Level up at 3000)
George / Magnus, Level 1 Cleric: 1342 (Level up at 1750)
Lisa / Bella, Level 1 Magic User: 1951 (Level up at 2250)
Jacob / Wizard Khalifa, Level 1 Muscle Wizard: 430 (Level up at 2250)
Marius' Totally-Not-Necromancer, Level 3 Necromancer: 5111 (Level up at 9000)
Nadav / Frog, Level 1 Fighter: 732 (Level up at 2000)
Charlie / Losh, Level 1 Elf (Habberjock): 309 (Level up at 3000)
Jack / Uldric, Level 1 Magic User: 409 (Level up at 2250)
Kate / Khaleesi, Level 1 Muscle Wizard: 37 (Level up at 2250)
Emmi / Lyrel, Level 2 Necromancer: 2891 (Level up at 4500)
--- Schmidt, Level 0 Human

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